January/February 2018 issue of acmqueue

The January/February issue of acmqueue is out now


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Originally published in Queue vol. 4, no. 4
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Erik Meijer - Making Money Using Math
Modern applications are increasingly using probabilistic machine-learned models.

Spence Green, Jeffrey Heer, Christopher D. Manning - Natural Language Translation at the Intersection of AI and HCI
Old questions being answered with both AI and HCI

Alexander Nareyek - AI in Computer Games
If you've been following the game development scene, you've probably heard many remarks such as: "The main role of graphics in computer games will soon be over; artificial intelligence is the next big thing!" Although you should hardly buy into such statements, there is some truth in them. The quality of AI (artificial intelligence) is a high-ranking feature for game fans in making their purchase decisions and an area with incredible potential to increase players' immersion and fun.


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