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Originally published in Queue vol. 8, no. 9
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(newest first)

Axel Rietschin | Wed, 03 Nov 2010 01:30:12 UTC

Very good interview indeed.

Ben Manes | Fri, 24 Sep 2010 06:29:32 UTC

In regards to tile processing, where large tiles reduced concurrency and small tiles increased overhead, would this not be a good use-case for a fork-join framework like Doug Leas? While not in C++, the architecture model is scalable and it sounds like a good fit.

Fernando Castor | Sun, 12 Sep 2010 15:21:08 UTC

Very good interview. It's interesting to see this emphasis on memory-bandwidth issues and their impact on paralellization when there's currently so much research dedicated to easier-to-use locking and synchronization mechanisms. I kept asking myself, though: is there any way in which software (the OS and above) can help? Or is this a problem that depends entirely on the underlying architecture?

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