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Making Money Using Math

Modern applications are increasingly using probabilistic machine-learned models.

by Erik Meijer | February 22, 2017

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The Chess Player who Couldn't Pass the Salt

AI: Soft and hard, weak and strong, narrow and general

by George Neville-Neil | December 26, 2016

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Natural Language Translation at the Intersection of AI and HCI

Old questions being answered with both AI and HCI

by Spence Green, Jeffrey Heer, Christopher D. Manning | June 28, 2015

CACM This article appears in print in Communications of the ACM, Volume 58 Issue 9

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AI Gets a Brain

New technology allows software to tap real human intelligence.

by Jeff Barr, Luis Felipe Cabrera | June 30, 2006

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AI in Computer Games

If you've been following the game development scene, you've probably heard many remarks such as: "The main role of graphics in computer games will soon be over; artificial intelligence is the next big thing!" Although you should hardly buy into such statements, there is some truth in them. The quality of AI (artificial intelligence) is a high-ranking feature for game fans in making their purchase decisions and an area with incredible potential to increase players' immersion and fun.

by Alexander Nareyek | February 24, 2004

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